Monday, June 13, 2011

Games & Alternate Reality Games for Learning


Great session for anyone interested in using games in an educational setting. I'm copying and pasting from the flyer:

Whether you are new to games or want to discover how they can be used for learning you won't want to miss the PANMA session to get the latest information. This session is for anyone in education, corporate or looking for new innovative ways to get your audience to participate and learn.

We're lucky to have Koreen Olbrish from Tandem Learning to share her knowledge and experience with you. Tandem Learning has been at the forefront of immersive learning strategies and applying game dynamics to educational projects. Koreen will share the latest trends in serious game design, including 3D immersive games and alternate reality games (ARGs), and how these design techniques can increase engagement and facilitate learning. For those new to serious games, Koreen will provide an overview of why games are great for learning, when games should be considered, and the basics of different types of serious game design. Case studies of corporate learning implementations of games will also be reviewed.

Q & A Panel

We'll close the evening with a Q&A panel where you can ask your questions.

You'll learn about:

  • Current trends in applying game dynamics to learning
  • How serious games can engage learners differently
  • Alternate reality games and their advantage in immersive learning design

Date: Thursday, June 30, 2011

Time: Doors open: 5:30pm / Event Starts at: 6:00 – 8:00pm

Location: Huntsman Hall, 3730 Walnut Street, Room G-55, Phila, PA 19104 | Directions: http://bit.ly/7trnIP

Cost: FREE

Register Here: http://panma.eventbrite.com

Pizza & light refreshments will be provided. A special Thank you to our Sponsor Wharton Technology for providing the space and pizza.

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